#include "OgreRefAppBallOwnedStates.h"
#include "OgreRefAppBall.h"


namespace OgreRefApp
{
	//------------------------------------------------------------------------methods for EnterMineAndDigForNugget
	OnGame* OnGame::Instance()
	{
	  static OnGame instance;

	  return &instance;
	}


	void OnGame::Enter(Ball* ball)
	{

	}


	void OnGame::Execute(Ball* ball)
	{
        //ball->getSteeringBehavior().Calculate();
	}


	void OnGame::Exit(Ball* ball)
	{

	}


	bool OnGame::OnMessage(Ball* ball, ApplicationObject::CollisionInfo& msg)
	{

	  return false;
	}
}
